This is the story of a clan of samurai who uncovered a hidden secret rumored to be the prize of an ancient god of the sea. As they seek to uncover the relic beneath the sands of the setting sun a figure emerges from the fog on the horizon. Who will emerge victorious?
After completing the final concept art in a previous project I set out to bring the story to life in a 3d illustration. This was a massive undertaking and along the way I tackled numerous challenges that taught me a lot about how to utilize my limited system resources to achieve larger than life results.
Some big project milestones were the custom terrain sculpting, retopo work, and 8k texture bakes utilizing the tools in Substance Painter. All of the terrain was painted in Substance utilizing a metallic / rough PBR workflow which was reintroduced back into Blender using the new Filmic branch. Other techniques utilized were Blender's experimental adaptive subdivison features, and volumetric shaders from Cycles.